Mar 25

[19:25] Shadowcaller: [19:23] Shadowcaller: "Yeah.. but I don't want you to end up dead cuase of that… just take it a bit easy in the future."
[19:23] Shadowcaller: "Promise me that Happy."
[19:24] Happy: Happy doesn't promise. She tells Cessie about the conversation with Kuori the night before though.
[19:25] Shadowcaller: "…So you have been choosen then? You appears to have a very strong connection to your god."
[19:25] Shadowcaller: [19:25] Shadowcaller: "But remember that Kuori have other sides as well."
[19:26] Shadowcaller: "Its not all… what you see of him."
[19:26] Shadowcaller: (continue from there)
[19:27] Happy: Happy tries to sense the prey again
[19:27] Shadowcaller: There are some flying preys far away, in different directions
[19:28] Happy: "They're too far away. You're right, Cessie, this isn't going to work."
[19:29] Shadowcaller: "We could have hoped… I hate when I'm right."
[19:29] Shadowcaller: "Atleast about this stuff."
[19:29] Murska: 'Well, we got one.'
[19:29] Shadowcaller: "So, what do we do now?"
[19:30] Happy: "Try to slow down the army"
[19:30] Shadowcaller: "How? Isn't better to return to the tower and preapare the siege?"
[19:30] Shadowcaller: "If we really want to be trapped there…."
[19:31] Murska: 'I don't like being trapped.'
[19:31] Happy: "If Aegnor can talk to the tree and damage the terrain between us and the army, it should help."
[19:32] Murska: 'I'll try.'
[19:32] Shadowcaller: "Sounds like a good idea to me, hope it works."
[19:32] Murska: *blank*
[19:32] Shadowcaller: /return/
[19:33] Murska: (epic blank IRL. :P Hmm.)
[19:33] Murska: /where is the army now?/
[19:34] Shadowcaller: /army? We can't see/
[19:34] Murska: /the undead things, the druids, the worms/
[19:34] Shadowcaller: /the thing that hurts…/
[19:35] Shadowcaller: /hurts us hard/
[19:35] Murska: /where?/
[19:35] Shadowcaller: /its closer, far/
[19:35] Murska: /it is moving/
[19:35] Murska: /towards a tower/
[19:36] Shadowcaller: /we do not understand/
[19:36] Shadowcaller: /"moving?"/
[19:36] Murska: (-.-)
[19:37] Shadowcaller: (try to explain how you move to a tree:P)
[19:37] Murska: (well I assumed it had a sense of location concerning itself so it'd be rather obvious)
[19:38] Shadowcaller: (well it understand that, but not the mvoing part)
[19:38] Shadowcaller: (it can sense it, but it can't understand that it moves)
[19:39] Murska: /the pain, it is far now, it will be near/
[19:39] Shadowcaller: /pain must go away/
[19:39] Murska: /you cannot move ground near the pain?/
[19:40] Shadowcaller: /it hurts… the ground hurts/
[19:40] Murska: (which way exactly is the army moving?)
[19:41] Shadowcaller: (out in the open fields, avoiding all forests)
[19:41] Shadowcaller: (toward the tower of course.)
[19:41] Murska: (so, uh, map-wise? :P)
[19:42] Murska: (since between Bearsted and the tower is the stone forest and the swamp, not to mention that there's a lot of unmarked forest. The army can theoretically circle either way, too)
[19:42] Shadowcaller: It circles toward minister
[19:44] Shadowcaller: to pick up some more "recruits"
[19:44] Murska: (and where are we?)
[19:44] Shadowcaller: (you are close to minister now
[19:44] Murska: /do you know where the village nearby is?/
[19:45] Shadowcaller: /words are confusing/
[19:45] Murska: /near, people lived, buildings/
[19:46] Shadowcaller: /we can sense… a void./
[19:46] Murska: Aegnor tries to picture the village in his mind
[19:46] Shadowcaller: /the void is there, the void of our world/
[19:47] Shadowcaller: /why do you show this?/
[19:47] Murska: /it is near, can you move earth there?/
[19:47] Shadowcaller: /earth to void… it can/
[19:48] Shadowcaller: /the void will be no more/
[19:49] Murska: /do you know where a tower is?/ *pictures Caster's tower*
[19:50] Shadowcaller: /small void… why?/
[19:51] Happy: (I'm surprised the tree doesn't sense the magic of the tower)
[19:51] Murska: /could you break ground between the small void and the larger one?/
[19:51] Shadowcaller: (different magic, or caster have hidden it from it)
[19:52] Shadowcaller: /we can/
[19:52] Shadowcaller: /time, when?/
[19:52] Murska: /When the pain is at the larger void/
[19:52] Murska: /move parts of ground high up and parts very low/
[19:53] Shadowcaller: /do this we will/
[19:53] Shadowcaller: /the pain must go/
[19:53] Murska: /it will/
[19:53] Murska: /thank you/
[19:53] Murska: *unblank*
[19:53] Murska: (I hope it didn't misunderstand anything. :P)
[19:53] Shadowcaller: "What did it say?"
[19:54] Murska: 'Okay, I think I got it to do something… It will break the ground between the tower and Minster once the army reaches Minster.
[19:54] Murska: 'It might even catch some scouts.'
[19:54] Shadowcaller: "Aren't the scours flying thought?"
[19:55] Shadowcaller: *scouts
[19:55] Happy: "They can't fly forever."
[19:55] Happy: "Only so much they can see from the air."
[19:55] Murska: 'And they'll probably have ground troops aswell. Not all of them can fly.'
[19:55] Murska: 'If they send those out ahead of the worm thing…'
[19:56] Shadowcaller: "Well, its no use to speculate what or what they might not do."
[19:56] Happy: "Now what do *we* do?"
[19:57] Murska: 'Actually, it is. If we can think of what they might do in advance, we can think of what we do beforehand.'
[19:57] Shadowcaller: "But we can never be sure, and they are closing in."
[19:57] Murska: 'We should shadow the army and keep harassing them as much as we can while staying alive ourselves.'
[19:58] Shadowcaller: "SOunds a bit risky…"
[19:58] Murska: 'What isn't.'
[19:58] Murska: (*?)
[19:58] Happy: "Everything is risky. Doing nothing is risky."
[19:59] Murska: 'Doing nothing is not only risky, it's a sure way to lose.'
[19:59] Shadowcaller: "Well, I'm not returning to that palce again…"
[20:00] Shadowcaller: *place
[20:00] Shadowcaller: "I can still see those… undead crawling around."
[20:01] Shadowcaller: "But if we must… what are we going to do?"
[20:01] Shadowcaller: "Did the tree say what they were going?"
[20:01] Happy: "I can feel where they are going."
[20:02] Happy: "They are headed to Minster. At least we emptied it."
[20:03] Shadowcaller: "Okay, so what is this attack plan going to be?"
[20:04] Murska: 'We can't really make a plan in a situation like this. We have goals that we'll set to an order of priorities and then we'll take any opportunity we can to further these goals.'
[20:05] Shadowcaller: "Well, we have one disadvantage thought."
[20:05] Shadowcaller: "We need to rest, they don't."
[20:05] Murska: 'We have a lot of disadvantages, really.'
[20:05] Murska: 'Like the fact that we're a lot weaker than them.'
[20:05] Murska: 'And that there are a lot more of them.'
[20:05] Shadowcaller: "I meant in guriella fight."
[20:06] Murska: 'Let's not focus on our disadvantages, I'm sure we can all think of enough of those.'
[20:06] Shadowcaller: *Guerrilla
[20:06] Murska: 'Our advantages are a higher concentration of power in small scale, better intelligence and the fact that we're just so awesome.'
[20:07] Happy: "We need to get moving. Twenty four druids left to kill, and many many worms."
[20:07] Shadowcaller: "Yeah, lets get moving, Ai are you coming?"
[20:07] Shadowcaller: "Of course, its both mine and your deisre after all."
[20:08] Happy: (and apparently Happy isn't very good with numbers… only 18 left)
[20:08] Murska: 'Of course, we could at some point decide where we're going, too. Happy, do you sense any opportunities of attack?
[20:09] Happy: Happy checks.
[20:09] Shadowcaller: (how do you check that? o.O)
[20:09] Happy: (where the nearest prey are)
[20:09] Murska: (see if there are any isolated/slow-moving prey, too)
[20:09] Murska: (or if we can intercept a returning scout)
[20:10] Shadowcaller: (the army is divided into two parts, a smaller army that is leding the way and a larger one, the main army)
[20:10] Shadowcaller: (the walker is in the large army)
[20:11] Happy: (any scouts nearby?)
[20:11] Shadowcaller: (they are becoming more distante every second.)
[20:11] Shadowcaller: *distant
[20:11] Murska: (or any scouts far enough from the army that if they take a linear path back, we will have time to get between the army and them?)
[20:12] Shadowcaller: (well, you can't really count how fast the scouts or the army will be moving.)
[20:12] Shadowcaller: (and that would be to assume that you remain at this exact location.)
[20:13] Murska: (hm. Basically since she can easily sense how far the scouts are and she knows the distances between herself, the army and the scout, it should be simple to calculate if they have a chance of interception?)
[20:15] Shadowcaller: (Well, you don't know if the birds are going that straight but if we would assume that, yes then there would be two scouts that may cross your path.)
[20:16] Murska: (that's all we need, since by getting directly between a scout and the army, unless the scout takes some ridiculously complex flight plan, circling the army, we will be able to stay between it thanks to our advantage of perfect intelligence on their movements)
[20:17] Shadowcaller: (that power is pretty niffty yes.)
[20:17] Shadowcaller: (you are really getting some powerups >.>)
[20:17] Murska: (mostly specific against this one opponent though. :P)
[20:18] Happy: (Well *someone* put us up against an army….)
[20:18] Shadowcaller: <.<
[20:18] Shadowcaller: >.>
[20:18] Murska: (»)
[20:18] Murska: (anyway)
[20:18] Murska: (Happy gets that info)
[20:18] Murska: (I guess she relays it to us9
[20:18] Happy: Happy shares info with the party
[20:18] Murska: Aegnor states the plan which I just explained above.'
[20:19] Shadowcaller: "Thats… very accurate."
[20:19] Happy: "As long as we aren't in the path of the earth movement."
[20:19] Murska: 'As long as we aren't between Minster and the Tower when the army reaches Minster, we're safe.'
[20:20] Happy: The party moves to try and intercept another scout then?
[20:20] Shadowcaller: "Lets get going there, I don't want to stay this close to the army."
[20:21] Shadowcaller: You can once again see Minister
[20:22] Shadowcaller: The sky is still dark with clouds, no sun in sight
[20:22] Shadowcaller: "Hope everyone left… maybe we should check?"
[20:23] Murska: 'I guess. We still should have quite a lot of time before anything arrives.'
[20:24] Shadowcaller: As you are entering the town you suddenly realize how quiet everything is
[20:24] Murska: ('It's quiet… too quiet.'
[20:24] Murska: )
[20:25] Shadowcaller: This town, once so full of life have now transforormed into a ghost town)
[20:25] Shadowcaller: (…we have missed a part)
[20:25] Shadowcaller: (A quite large part in fact)
[20:25] Happy: (?)
[20:26] Shadowcaller: (the town with the blood moon)
[20:26] Murska: (well, let's say it only appears for a week near the day of the Blood Moon and then disappears back into nothingness, at least until we can think of a way to retcon it in)
[20:27] Shadowcaller: (thats one creepy town.)
[20:27] Shadowcaller: (and I got pretty disturbing ideas:P)
[20:28] Murska: (I'm not too accurate on our travels thus far but I guess nobody would mind if the town suddenly moved to D2 on the map, north of the Stone Forest
[20:28] Happy: (Sure, we can always have gotten a bad map and took the long way to Minster)
[20:29] Murska: (Or D4 if that fits better)
[20:29] Shadowcaller: (anyway) You enter Minister, now a town completly devoided of life
[20:30] Shadowcaller: You feel a cold wind blowing in as you reach the town square, the sign to the traven squeeks
[20:31] Murska: 'Anyone still here?' Aegnor loudly bellows, pretty much ignorant of the atmosphere.
[20:31] Shadowcaller: Onyl the wind answers
[20:31] Shadowcaller: *only
[20:32] Shadowcaller: "Maybe we should just leave… its no use staying here."
[20:33] Happy: "We might be able to find a good place for shooting, on one of the taller buildings."
[20:34] Shadowcaller: "But we would be trapped there, and the ground is going to quake once they reach this place."
[20:34] Murska: 'Depending on if the scout comes this way. We'll be long gone when the army comes.'
[20:35] Shadowcaller: "So we are staying here?"
[20:35] Shadowcaller: "The scouts must have been here before us."
[20:35] Murska: 'Seems like an okay place to rest until we get to intercepting the returning scout.'
[20:36] Shadowcaller: "If it returns, think about it, the scout are most likely to have gone to this town first."
[20:37] Shadowcaller: "Unless we shot down the one we where going here…"
[20:37] Happy: "Damn. Then they know it's empty. The scouts will be looking for the inhabitants."
[20:37] Happy: Happy checks if any of the scouts are near the tower.
[20:37] Murska: 'The Servants can handle any threat those scouts can pose to the refugees.'
[20:38] Shadowcaller: One of the scouts seems to be circeling around
[20:38] Shadowcaller: Another one is moving to the far east of you
[20:39] Murska: (circling around what?)
[20:39] Shadowcaller: (she can't sense that)
[20:39] Murska: (well, where, then?)
[20:39] Shadowcaller: (something between Minister and the tower)
[20:40] Happy: (over the swamp?)
[20:40] Shadowcaller: (right of the swamp)
[20:41] Murska: (east, that is)
[20:41] Shadowcaller: (indeed)
[20:42] Happy: "The refugees! Cessie, call Caster and tell him."
[20:42] Murska: 'Tell him what?'
[20:43] Happy: "Oh… right… One of the scouts is circling something just east of the swamp. It may be the refugees. But then, Caster's familiar is with them, right?"
[20:43] Shadowcaller: "Most likely, yes.)
[20:44] Murska: 'Worth a call, anyway, if for nothing else then to tell him of the latest developments, the exact composition of the army and our plans.'
[20:45] Shadowcaller: "Hm, okay I try to contact him then."
[20:45] Shadowcaller: Cessie picks up the crystal ball again, concentrating it her gaze upon it
[20:46] Shadowcaller: (one NPC conversation later)
[20:46] Shadowcaller: "He seems to be quite worried about all this."
[20:47] Shadowcaller: "Unsuprisingly."
[20:48] Shadowcaller: "He will be trying to kill that scout… he sounded a bit upset when I told him about Ignion."
[20:49] Shadowcaller: "Our odds seems to decrease every second…"
[20:50] Murska: 'Actually, they're increasing. We've dealt them damage with no losses to ourselves.'
[20:50] Happy: *whispers to Ai* "Is there anything you can do to make Cessie less despairing?"
[20:51] Shadowcaller: "She seems to have been affected the same way I have… how would you want me to do it?"
[20:52] Happy: *hugs Ai* "I'm sorry. I just wish I knew how to make you and Cessie both feel hopeful."
[20:53] Shadowcaller: "Its the corrupted magic… the magical perversions have that effect on magic users."
[20:54] Shadowcaller: "It might get worse sadly."
[20:55] Shadowcaller: "I can influence her in a positive way if you like."
[20:55] Shadowcaller: "Too bad I can't affect myself the same way."
[20:55] Happy: "How can we help you?"
[20:56] Shadowcaller: "Get as far away from that thing… or kill it."
[20:56] Shadowcaller: "Nothing else will help."
[20:56] Shadowcaller: "It will have the same effect on Caster and his apperentices."
[20:57] Shadowcaller: "Kilia and Kelaron too…"
[20:57] Murska: 'I choose option number two.'
[20:58] Happy: "We'll kill it, Ai."
[20:58] Happy: (Does Happy still feel that extra energy from killing the druid?)
[20:58] Shadowcaller: (she dose)
[20:59] Shadowcaller: "I'm certain you will, choosen one."
[21:00] Happy: (Can she tell what effects it's having?)
[21:00] Shadowcaller: (its mostly extra strength and stamina)
[21:00] Shadowcaller: (and agility)
[21:01] Happy: Happy finds the tallest building in town. Probably the bell tower for the Town Hall.
[21:01] Shadowcaller: She find the town hall
[21:03] Shadowcaller: (that is connected to the bell tower)
[21:03] Happy: Climbs up to the bell tower and watches for her prey.
[21:04] Shadowcaller: No prey in sight
[21:05] Happy: She just continues tracking the prey with her prey-sense then.
[21:06] Shadowcaller: One prey have been killed
[21:06] Shadowcaller: The one flying near the swamp
[21:07] Happy: Did anyone come up the tower with Happy?
[21:07] Shadowcaller: (I'm not a good climber:P)
[21:08] Shadowcaller: (So I'm watching you from below)
[21:08] Murska: Aegnor is outside of the town hall, leaning against it and whistling.
[21:08] Happy: Happy calls down to him. "The one over the swamp is dead."
[21:08] Shadowcaller: Cessie seems to be lost within herself
[21:08] Murska: 'Right.'
[21:09] Shadowcaller: She looks up, "One thing going our way atleast…"
[21:09] Murska: Aegnor takes out his kazoo and starts playing a song. It isn't cheerful nor very happy at all but it's filled with hope and the promise of a better future.
[21:10] Shadowcaller: (from a kazzo?:P)
[21:11] Murska: (yup. :P)
[21:11] Happy: (magic kazoo)
[21:11] Murska: (and a hundred years of experience)
[21:12] Shadowcaller: (Talk about nothing to do, training with a kazoo for hundred of years)
[21:12] Shadowcaller: Cessie seems to only be litening to some parts of the music, but both she and happy feel a bit better.
[21:13] Shadowcaller: Cessie to a lesser degree thought
[21:14] Shadowcaller: *listening
[21:14] Murska: (training with his own voice and the basic foundations that create music from sounds, mostly)
[21:14] Murska: (that's why he learns to be an expert with almost any instrument very fast)
[21:15] Happy: Was the scout that died the one that might have been headed this way?
[21:15] Murska: (We could totally use a magic trap or two in this town… :P)
[21:15] Shadowcaller: One scout is returning to the army, but its not near you
[21:16] Shadowcaller: It have been in this town thought
[21:16] Happy: How far is it?
[21:16] Murska: (Course to intercept?)
[21:16] Murska: (does it get too close to the army?)
[21:17] Happy: (We definitely want to intercept it… somehow)
[21:17] Shadowcaller: (it is, it already been in the town so it won't be returning here)
[21:17] Shadowcaller: Its to the east, over the stone forest
[21:18] Shadowcaller: Or wait, west that is
[21:18] Murska: (four scouts left. Where are those?)
[21:18] Murska: (we know that one now)
[21:19] Shadowcaller: (one is between salt cross and casters tower now, square d2)
[21:19] Murska: (catchable. Which way is it going?)
[21:19] Shadowcaller: (the returning one is to the west, flying over the stone forest)
[21:20] Murska: (uncatchable)
[21:20] Shadowcaller: (its moving toward the edge of the tree.)
[21:20] Shadowcaller: One is almost in f2 now
[21:21] Murska: pretty much catchable without even moving
[21:21] Shadowcaller: its moving toward g2
[21:21] Shadowcaller: *g1
[21:23] Shadowcaller: The last one is in f3, turning toward f2
[21:23] Murska: catchable
[21:23] Murska: (by going east of Minster, we can catch two)
[21:24] Happy: (but might get caught in the tree's earth movement)
[21:24] Murska: (isn't that between the tower and Minster anyway)
[21:24] Murska: (Not to mention that armies are slow
[21:24] Murska: so we should have plenty of time and Happy can always warn us)
[21:24] Shadowcaller: the army is still moving toward Minster
[21:25] Happy: They may change once the scout reports that minster is empty
[21:25] Shadowcaller: its almost in square e3 now
[21:27] Happy: Happy climbs down from the Tower.
[21:27] Shadowcaller: "Are we moving out then?"
[21:28] Happy: Happy shows them where all the scouts are. "No more seem to be coming this way."
[21:29] Murska: 'We can catch the two east of us on their return trip by moving east enough to keep ourselves between them and the army.'
[21:30] Shadowcaller: "If we manage to do that, then what?"
[21:31] Happy: "Then we wait for the tree to slow down the army."
[21:31] Shadowcaller: "And then?"
[21:31] Murska: 'While taking any opportunity to do damage all the while, such as they sending out more scouts.'
[21:32] Shadowcaller: "So we are moving east then I suppose."
[21:33] Shadowcaller: Ai: "As long as we keep away from that thing…"
[21:33] Happy: "Eventually, I have to face it."
[21:35] Shadowcaller: Ai: "It sucks all the joy out… magic users are just effected more then others."
[21:35] Shadowcaller: "Since its the counter part of our magic."
[21:35] Shadowcaller: "And our mood can change when the magic dose."
[21:37] Shadowcaller: Cessie: "Wait, so thats why I feel so empty?"
[21:37] Shadowcaller: Ai: "Most likely, yes."
[21:39] Happy: "Shall we move out?"
[21:40] Murska: 'Yup.'
[21:40] Shadowcaller: "Yes… I don't like to stay here anymore."
[21:41] Shadowcaller: You leave the ghost town Minster have transformed into behind you
[21:42] Shadowcaller: Open fields lay before you
[21:42] Shadowcaller: (is your horses still here by the way?)
[21:42] Happy: (the horses went with the evacuees)
[21:42] Shadowcaller: (okay)
[21:43] Happy: Happy leads the party on, trying to reach a good spot to intercept the returning scouts
[21:44] Happy: Since it's likely to be a while, she'll also be looking out for something to kill for food as well.
[21:45] Shadowcaller: You come to a small forest
[21:46] Shadowcaller: And soon you come into a clearing, apperently this is the best spot to ambush the druid
[21:46] Shadowcaller: "I can feel a old presence here… this was once a holy place."
[21:47] Happy: Happy will set a few traps while they wait.
[21:47] Happy: "Holy? To what god?"
[21:47] Shadowcaller: (Ai says that by the way)
[21:47] Shadowcaller: "Yes, exactly."
[21:47] Shadowcaller: "I do not know whitch thought."
[21:48] Shadowcaller: "It was very long ago thought."
[21:48] Shadowcaller: *which
[21:48] Shadowcaller: "A temple laid here once, even the stones have dissapeared."
[21:49] Happy: "How strange."
[21:50] Shadowcaller: "Maybe if we look around we can find parts of it."
[21:50] Murska: 'Hm. I don't remember such a temple. Not that I'd know all of them.'
[21:50] Shadowcaller: "It may be older then even you."
[21:51] Murska: 'Hmm. Possible. Such buildings are rare, though.'
[21:51] Shadowcaller: "Well, you can hardly say its a building anymore can you?"
[21:52] Murska: 'The humans really took over the tree only after the elves left, and they didn't build much during the war against the Worm either.'
[21:52] Happy: Happy is watching for her prey.
[21:52] Shadowcaller: Its still quite far away, but coming closer
[21:53] Happy: When it's close, she'll tell everyone to be ready.
[21:54] Shadowcaller: "Well, I don't think there was much left of this building when the worm came either."
[21:54] Murska: 'An elven temple?'
[21:54] Murska: 'Even more rare.'
[21:54] Shadowcaller: "Think about it, it must have been made by the elves due its age, and it was made to a god."
[21:54] Shadowcaller: "So it must have been created before the elves gave up their gods."
[21:55] Murska: (Uh. That'd be pre-Tree era)
[21:55] Shadowcaller: (maybe it was a small cult?)
[21:55] Murska: 'Hm. Not really, that would be before the Trees were made.'
[21:56] Murska: 'Probably just a small band of elves who still worshipped a god or something.'
[21:56] Shadowcaller: (check PM box)
[21:56] Shadowcaller: "I guess…"
[21:57] Happy: (me? i don't have any)
[21:57] Shadowcaller: (Murska)
[21:58] Murska: (heh)
[21:58] Shadowcaller: Cessie: "So, why did the elves give up their gods anyway?"
[21:58] Shadowcaller: (
[21:59] Shadowcaller: Prey coming closer…
[21:59] Murska: 'I guess they fell out of the habit of worshipping beings when they realized what they were and some elves even became gods. Gods gradually became just beings to make deals with, nothing to worship.'
[22:00] Shadowcaller: "What about Helena?… Maybe this was her temple?"
[22:00] Shadowcaller: (I sent him your PM by the way Happy)
[22:00] Happy: (heh)
[22:01] Shadowcaller: Ai walks over to some mossy stones
[22:02] Happy: "The prey is getting closer."
[22:02] Shadowcaller: "Here." He takes away some moss, here is a very faded symbol.
[22:03] Shadowcaller: Cessie takes a closer look at the stone while you are still watching the skies
[22:04] Murska: Aegnor prepares his longbow
[22:04] Happy: Happy as well
[22:04] Murska: (hers is a shortbow, IIRC)
[22:04] Happy: (either way, arrow to string)
[22:04] Shadowcaller: You can see a small black dot in the sky
[22:04] Murska: 'Same strategy?'
[22:05] Happy: "Yup."
[22:05] Happy: Is it moving towards us?
[22:05] Murska: 'Ai, get ready.'
[22:05] Shadowcaller: More or less
[22:05] Shadowcaller: "As you desire."
[22:05] Happy: "Cessie, get under cover."
[22:06] Shadowcaller: "Okay, I'm going… but I want to study this later on."
[22:06] Murska: Aegnor focuses on the arrow and doesn't say anything more.
[22:06] Shadowcaller: She dissapears into the woods
[22:06] Shadowcaller: The black dot is slowly growing larger
[22:07] Happy: Is it my prey?
[22:07] Shadowcaller: Its moving quite slow
[22:07] Shadowcaller: It is
[22:07] Shadowcaller: (are you hiding by the way?)
[22:08] Murska: (yup)
[22:08] Murska: (or not really as such)
[22:08] Happy: As long as it doesn't hinder the view. So only a little hidden
[22:08] Murska: (But not clearly visible either)
[22:08] Happy: And ready to yell to attract its attention if it doesn't fly directly overhead
[22:08] Shadowcaller: You can see the large bird flaxing its wings
[22:09] Shadowcaller: Then it glides a bit in the air
[22:09] Happy: *waits for Aegnor to shoot, knowing his bow has the greater range*
[22:09] Shadowcaller: It dosn't cross straight across the clearing thought
[22:10] Shadowcaller: *dosn't
[22:10] Murska: how high is it?
[22:10] Murska: measured in longbow range
[22:10] Murska: :P
[22:10] Shadowcaller: You think it will be within range soon enough
[22:10] Shadowcaller: Just a few more moments…
[22:11] Shadowcaller: 5
[22:11] Shadowcaller: 4
[22:11] Shadowcaller: 3
[22:11] Shadowcaller: 2
[22:11] Shadowcaller: 1
[22:11] Shadowcaller: Now
[22:11] Murska: Aegnor waits for the perfect moment, then with a fluid movement releases the arrow.
[22:12] Shadowcaller: (its hard to hit from Aegnors side, since it flies to the right of him where there are trees.
[22:13] Murska: (A bit late. :P)
[22:13] Shadowcaller: Happy got a clearer shot, but she is not as close as Aegnor is
[22:13] Happy: *shoots*
[22:13] Shadowcaller: You miss, but the bird stops a few moments trying to figure out what just came flying past it
[22:13] Murska: (we both?)
[22:14] Happy: *yells a barbarian battlecry*
[22:14] Murska: Aegnor hides behind the trees, taking out another arrow.
[22:14] Shadowcaller: (you both, yes)
[22:14] Shadowcaller: The bird sees happy
[22:15] Happy: *aims another arrow at it*
[22:15] Happy: *shoots*
[22:15] Shadowcaller: It tries to fly zic-zaz to avoid your arrows
[22:15] Shadowcaller: It dodges that arrow too
[22:15] Shadowcaller: Its fleeing
[22:16] Murska: over the clearing so I can get a shot?
[22:16] Murska: Aegnor steps into sight and lets loose another arrow. A giant bird won't be flying zig-zag fast enough to actually dodge. :P
[22:17] Shadowcaller: Its tired to its not moving that fast
[22:17] Shadowcaller: You hit some of its feathers, it caws as it tries to fly upward
[22:17] Shadowcaller: It wings must be getting tired
[22:18] Happy: *keep shooting*
[22:18] Murska: *indeed*
[22:19] Shadowcaller: You seems to hit it, but it keeps flying a bit until it goes down somewhere in the forest
[22:19] Murska: *After it*
[22:19] Shadowcaller: Its dead
[22:19] Happy: *race through the woods, tracking it with prey sense*
[22:19] Happy: "It's dead"
[22:19] Shadowcaller: You can still sense it, its dying atleast
[22:20] Shadowcaller: It wont be alive for much longer
[22:20] Happy: If it's not dead, I keep going
[22:20] Murska: (I got to go. :()
[22:20] Shadowcaller: (okay)
[22:20] Murska: (We find and slaughter it, I guess)
[22:20] Shadowcaller: Its dead when you arrive
[22:20] Happy: (16 left)
[22:20] Shadowcaller: It fell upon a rock
[22:21] Shadowcaller: (17? o.O)
[22:21] Shadowcaller: (it was 18 last time:P)
[22:21] Murska: 18+caster's kill+this one
[22:21] Murska: night
[22:21] Shadowcaller: (right)
[22:21] Happy: goodnight
[22:21] Shadowcaller: Good night
[22:21] *** Aegnor has left the conversation.
Session Close (Group Conversation 20997): Wed Mar 25 22:21:51 2009

[22:21] Shadowcaller: The birds blood is drenching the stone
[22:21] Shadowcaller: it looks like it hit it right with its head
[22:22] Happy: "Good."
[22:22] Shadowcaller: (making up words:P)
[22:23] Shadowcaller: A few minutes later Cessie comes, she looks down at the bird "Can we stay here a few moments?"
[22:23] Happy: "Sure. Did you learn something?"
[22:24] Happy: (Did Happy get another rush of energy from this one?)
[22:24] Shadowcaller: "I think this place was devouted to Helena."
[22:24] Shadowcaller: (No, Murska seems to have killed that one, or simply beacuse it died cuase of the stone, you feel the energy from the last kill fading.)
[22:25] Happy: "Really? I wonder why it was dismantled?"
[22:26] Shadowcaller: "Well, I guess they gave her up like everyone else."
[22:27] Shadowcaller: "Or they where hunted by the other elves."
[22:27] Shadowcaller: "I don't know."
[22:28] Shadowcaller: "But I can feel the power strangely enough… maybe she have connected to me more then I realized…"
[22:28] Happy: "At least she treats you better than Helios did."
[22:29] Happy: (Iwi is probably grumbling)
[22:30] Shadowcaller: "I don't know about that, she treated you quite badly in my opinion."
[22:31] Shadowcaller: "I never really imagined that I would get conected go a god of beauty, its just not me really."
[22:31] Shadowcaller: "Or is it?"
[22:32] Happy: Happy smiles. "Maybe you're prettier than you realize."
[22:33] Shadowcaller: "Don't say that… I don't want her effecting me."
[22:33] Happy: "Do you want to stay here while Aegnor and I hunt the other scout?"
[22:34] Shadowcaller: "Sure… or maybe thats just effecting me more?"
[22:35] Happy: "If it gives you a little strength to be here, then that's good."
[22:36] Shadowcaller: "I guess… but I don't really wanted to be her servant, but it seems she connect really easily. I guess all small gods are like that."
[22:36] Shadowcaller: "I could try to set up a camp or something… there aren't anyone going this way right?"
[22:37] Happy: Happy checks.
[22:37] Shadowcaller: Its not
[22:38] Happy: (can we say Happy and Aegnor kill the other druid off screen? Or do we need to actually play it out?)
[22:38] * "Shadowcaller" signed off at Wed Mar 25 22:38:55 2009.
[22:39] Shadowcaller: (if you like)
[22:39] Happy: (well, it could get repetitive)
[22:39] Shadowcaller: (eh something strange might have happend:P)
[22:40] Happy: (it's up to you)
[22:40] Shadowcaller: (well, I had not any plans so sure, you can skip that)
[22:40] Shadowcaller: (you got energy from that bird.)
[22:41] Happy: Happy and Aegnor eventually return, while Cessie and Ai set up camp.
[22:41] Happy: Happy checks the snares she set earlier.
[22:41] Shadowcaller: There is a rabbit in one of them, the other seems to have triggered but there is nothing inside it, not even the bait
[22:42] Shadowcaller: It seems a animal have fooled the trap
[22:44] Shadowcaller: Ai seems to have done most of the camp by her/him self
[22:44] Shadowcaller: Cessie appears to have collected some rocks
[22:45] Shadowcaller: "Good to have you back… I guess you killed it?"
[22:46] Happy: "Yes, it's dead."
[22:46] Happy: "We're going to win, Cessie." :)
[22:46] Shadowcaller: "I hope so, there is still so much to do."
[22:47] Shadowcaller: "I don't feel that emptiness anymore at least."
[22:47] Shadowcaller: "Its better since I got here…"
[22:47] Happy: "Have you talked to Helena?"
[22:48] Shadowcaller: "Not yet… I have tried to gather some more pieces of the puzzle."
[22:48] Shadowcaller: "Its too few remains to get any ideas how and why the temple was destroyed thought."
[22:49] Shadowcaller: "Do you think I should?"
[22:49] Shadowcaller: "I mean, I don't really have anything to ask her…"
[22:50] Happy: "I don't know. It might bind you to her more closely, speaking to her from the site of her temple. And it might upset her, seeing it gone. But then, she might already know about it and be able to tell you more. It has to be your decision."
[22:51] Shadowcaller: "Yeah… maybe I should ask why atleast."
[22:52] Shadowcaller: She picks up the orb from the backpack
[22:52] Shadowcaller: (can you play her again?)
[22:52] Happy: (you want me to invent the details about this place?)
[22:52] Shadowcaller: (sure)
[22:53] Shadowcaller: (if you like)
[22:53] Happy: (or did you already have ideas?)
[22:53] *
"Shadowcaller" signed on at Wed Mar 25 22:53:37 2009.
[22:53] Shadowcaller: (nope)
[22:54] Happy: (okay)
[22:57] Happy: Cessie uses the orb, and it takes much less energy than usual to activate it
[22:57] Shadowcaller: /Hello?/
[22:59] Happy: /Cessie… Oh, Cessie…/ Helena looks around, with a startled expression. /… How did you find this place?/
[23:00] Shadowcaller: /We just stumbeled upon it, you seem upset./
[23:00] Shadowcaller: /What is this place?/
[23:01] Happy: /It was my home./
[23:01] Shadowcaller: /Your home? What happend to it… if I may ask you that?/
[23:04] Happy: /My worshippers… they were fewer and fewer. And then, when someone was building a bridge nearby, they found it more convenient to take the stones from here than to gather their own. And there was no one left to stop them./
[23:05] Happy: She looks very sad.
[23:05] Shadowcaller: /They just gave you up? Why would they do such a thing?/
[23:05] Happy: /You won't leave me, will you?/
[23:05] Shadowcaller: *Cessie can feel her sadness very strongly*
[23:06] Shadowcaller: /No- I won't./
[23:06] Happy: /I know… I'm not as powerful as some of the other gods./
[23:06] Shadowcaller: /I can feel some kind of connection to you… what is that? Whats happening to me?/
[23:10] Happy: /I only want to keep you close. Is that wrong?/
[23:10] Shadowcaller: /Close? How do you mean? Its not dangerous is it?/
[23:11] Happy: /Oh, no, my dear, I'd never hurt you./
[23:11] Shadowcaller: /So what are you doing then?/
[23:13] Happy: /I-I'm not sure. It's not intentional. I've just been thinking about you a lot./
[23:14] Shadowcaller: /Thinking… of me?/
[23:15] Shadowcaller: /Thats not something I thoguht anyone did./
[23:15] Shadowcaller: *thought
[23:17] Happy: Helena doesn't say anything, but Cessie can feel her loneliness.
[23:17] Shadowcaller: /How did you manage to survive without your worshippers?/
[23:18] Shadowcaller: /You must have been so.. lonly./
[23:18] Shadowcaller: *loney
[23:18] Happy: /Please don't leave me, Cessie./
[23:19] Shadowcaller: /I promise I won't, I can't do that after learning this."
[23:19] Shadowcaller: "You act a bit different now, why the other act?"
[23:21] Happy: /People think the gods are supposed to be above this. They aren't supposed to need things from mortals./
[23:23] Shadowcaller: /Pride… I know a bit how you feel, I might not have been telling you the truth too./
[23:24] Shadowcaller: /Seos… you remember Happy?/
[23:24] Happy: /Yes, the scarred one?/
[23:25] Shadowcaller: /Well, Seos was killing a lot of people./
[23:25] Shadowcaller: /We found him inside that temple./
[23:26] Shadowcaller: /Did you knew what were going on there+/
[23:26] Shadowcaller: *?
[23:27] Happy: /The sacrifices. I know he was sacrificing human women./
[23:27] Shadowcaller: /What… did you think about that?/
[23:29] Happy: /I tried not to think about it./
[23:30] Happy: (lol… must send you new wolfbane chat… he's spinning theories like mad)
[23:30] Shadowcaller: (haha)
[23:31] Shadowcaller: /Hm, Happy I and Aegnor entered the temple and put a stop to what was going on in there./
[23:32] Shadowcaller: /We found Seso… and things didn't turn out that great./
[23:32] Shadowcaller: *Seos
[23:32] Happy: /And you were never his friend?/
[23:33] Shadowcaller: /Not… really, I didn't want him to die thought. It all wnet so fast…/
[23:33] Shadowcaller: /I'm so sorry./
[23:34] Shadowcaller: *went
[23:34] Happy: /I don't think… he ever cared for me./ she says sadly.
[23:35] Shadowcaller: /I care for you… I do now, I don't know why but I can feel this connection…/
[23:36] Shadowcaller: /But I lied to you… I need to do something to make that up./
[23:36] Shadowcaller: /I really hope you can forgive me, somehow./
[23:38] Happy: (damn. his logic has led him to iceddragons)
[23:38] Shadowcaller: (Wolfy is not dumb atleast:P)
[23:41] Happy: /As long as you don't leave me, I'll forgive you anything, my Cessie./
[23:42] Shadowcaller: /I don't know what to say… thanks I guess./
[23:43] Shadowcaller: /Maybe you can explain this link now?… if its okay/
[23:44] Happy: /I can't explain it. I didn't mean to make a link between us./
[23:45] Shadowcaller: /My friend have a similar link with another god I think./
[23:46] Shadowcaller: /Kuori, ever heard that name before?/
[23:46] Happy: /Oh yes, he's one of the wild human kami, isn't he?/ *expression of mild distaste*

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